A Decade of Wall Worm
Wall Worm turned 10 years old in 2020. Here is a little status update.
Back to the Future with BSP
Newsletter #2 in 2016 with recent updates in Wall Worm, talk about the level design contest and random thoughts.
Creating Entities
Details on what objects automatically export as entities in a VMF and how to manually create other entities.
My Material is always Transparent but I don't want it to be
Information on outputting the desired alpha settings for your materials.
Stereo Flexes
Instructions on painting stereo weights to export into DMX.
Wall Worm Gets Tanked
Well... I mean Wall Worm is used on a Tank.
Some news and spotlight about Wall Worm, tools, users and projects.
Unexpected Model Orientation in VMF Exporter
Fixed in WWMT 1.772
The orientation of models in the QC Generator has been flipped on the Z-axis and the VMF Exporter is also rotated to accomodate this result. You may need to recompile models compiled before the 1.772 update.
Unknown Bitmap Filetypes Crash VMF Exporter
Do not use bitmap filetypes that Max doesn't know how to read.
Using unknown bitmap types on world geometry and displacements will crash the VMF Exporter. This currently happens if using VTFs in materials in 3ds Max 2013 since there is no VTF plugin yet.
Grouped Geometry is Not Supported
When exporting grouped models to SMD, the SMD exporter will fail to export your model correctly.
Tutorial: Nuclear Cooling Towers
How to create nuclear cooling towers with Displacements
Tutorial on creating nuclear cooling towers as displacements for the Source Engine.