Getting Started with your Sky
Getting started with your level with the intent of building both a 2D sky and 3D Skybox.
A Decade of Wall Worm
Wall Worm turned 10 years old in 2020. Here is a little status update.
Wall Worm
Wall Worm tools, utilities, plugins and scripts for creating Source and Source 2 Game Engine Assets inside 3ds Max. Documentation, tutorials, tips, videos and more.
MDL File Loader
Geometry Plugin to load Valve's MDL files directly into 3ds Max.
MAP and RMF Importer
3ds Max RMF and MAP file format importer.
Wall Worm Turns Five Years Old
Wall Worm launched on November 18, 2010. This post discusses the journey from then through November 2015.
Prop Data and Custom Gibs
Explanation of the Prop Data and Custom Gibs rollout in Wall Worm Model Tools.
Wall Worm Sends Greetings in 2016
First Wall Worm blog of 2016 with new videos, new level design contest and review of 3ds Max 2016.