Exporting Your Static Prop
Basic explanation on using WWMT to export your static prop into Source.
Wall Worm 4, 3ds Max 2020 and Black Mesa News
Wall Worm 4.0 Released and other news about 3ds Max.
Miscellaneous Anvil Tools
An overview and explanation of several functions included in the Miscellaneous tab of Anvil.
Advanced Texture Controls
With Wall Worm Pro, you can export arbitrary texture maps as VTF files in Source.
Animated Textures
Instructions on creating an animated texture in 3ds Max and exporting to Source.
Prop Libraries
Creating Prop Libraries for re-using assets in Wall Worm Projects.
Entity Cache
Explanation on how Entities are generated and stored on your computer.
Sky Writer
Sky writer allows you to render your 3ds Max scene straight into the Source Game Engine as a HDR 2D sky texture (also known as a cubemap).
Wall Worm Year in Review: 2013
Review of Wall Worm development in 2013.