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ProPal

Posted on Apr 22, 2015 | Last Updated Nov 28, 2018
ProPal

ProPal is a new plugin to speed up texturing projects.

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propal

Using 4Way Blends

Posted on Dec 29, 2016 | Last Updated Mar 13, 2017
Using 4way blend

Overview of creating and working with Lightmapped_4WayBlend shaders in Wall Worm.

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Lightmapped_4WayBlend, 4way blend, vertex paint

Error When Updating Wall Worm

Posted on Jul 4, 2017 | Last Updated Aug 31, 2018

Some problems that can occur when updating Wall Worm and Wall Worm Pro, along with some workarounds.

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update, updating, error, maxscript garbage collection, freeze

Rotating Textures

Posted on May 19, 2016 | Last Updated May 19, 2016

Instructions on creating VMTs that animate the texture rotation.

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rotate, texture, animate, proxies vmt

About

Posted on Feb 12, 2012 | Last Updated Dec 25, 2022

About Wall Worm.

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Using Props in Your Scene

Posted on Mar 3, 2015 | Last Updated Nov 7, 2016

Article on re-using existing props in a scene.

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props

Character Models

Posted on Jul 19, 2013 | Last Updated Jul 29, 2013

Articles related to making character models for the Source Game Engine.

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character

Alpha Spec

Posted on Feb 12, 2012 | Last Updated Apr 11, 2019

This utility is a helper function to convert your Specular Level bitmap into the Alpha channel of another bitmap.

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Some PSDs can crash VTEX

PSD files created with Viewport Canvas must be converted
Posted on Jun 16, 2012 | Last Updated Jun 16, 2012

PSD files created with Viewport Canvas can sometimes crash VTEX.

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vtex, psd, crash

OSL WorldVertexTransition

Posted on Apr 25, 2018 | Last Updated May 7, 2018

The OSL Shader for WorldVertexTransition.

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osl, blend, worldvertextransition