On the Grid
Information and videos on using the grid in 3ds Max for Source Engine Level Design.
Wall Worm Gets Tanked
Well... I mean Wall Worm is used on a Tank.
Some news and spotlight about Wall Worm, tools, users and projects.
Wall Worm Year in Review: 2013
Review of Wall Worm development in 2013.
Understanding Wall Worm Displacements
Overview on working with displacements in 3ds Max for the Source Game Engine.
Displacements
An overview of creating displacements for the Source Game Engine inside 3ds Max using Anvil.
WWMT Requirements
Requirements for installing and using Wall Worm Model Tools.
Wall Worm Model Tools
Wall Worm Model Tools is a collection of tools for getting your models and textures from 3ds Max into the Source Game Engine.
Wall Worm: Work Flows and Other Things
Some new videos on the Wall Worm Workflow for Source.
Wall Worm Anvil
Formerly called Wall Worm Displacement Tool
Overview of Anvil. Anvil is a level design toolset to help send 3ds Max scenes into Source.