Quick Search

More Options

Advanced Search

Wall Worm: Work Flows and Other Things

Posted on Aug 14, 2015 | Last Updated Aug 14, 2015

Some new videos on the Wall Worm Workflow for Source.

Read More

workflow, pipeline

Prop Libraries

Posted on Mar 9, 2015 | Last Updated Dec 7, 2016

Creating Prop Libraries for re-using assets in Wall Worm Projects.

Read More

library, props

Wall Worm, the Angry Teapot and the Art of Xen

Posted on Jun 5, 2016 | Last Updated Jun 5, 2016
Angry TeapotSurface Tension Uncut

Latest news on Wall Worm development, the Angry Teapot Awards and some insight on the future development of Xen in Black Mesa.

Read More

blog, angry teapot, xen

Using Props in Your Scene

Posted on Mar 3, 2015 | Last Updated Nov 7, 2016

Article on re-using existing props in a scene.

Read More

props

Porting Levels into Source

General Overview of Converting Scenes that Were Not Designed with Source in Mind
Posted on May 14, 2016 | Last Updated Dec 30, 2020

Overview on porting scenes and levels from other sources.

Read More

port, convert, scenes, games, levels

Frequently Asked Questions

Posted on Feb 13, 2012 | Last Updated Jul 4, 2020

Some of the most frequently asked questions asked by Wall Worm users.

Read More

faq

Exporting Correct Smoothing on Models

Understanding Smoothing Groups and Explicit Normals
Posted on Dec 8, 2017 | Last Updated Apr 10, 2023

Discussion on smoothing groups and explicit normals and how they relate to Source.

Read More

smoothing, normals, smoothing groups, smooth

Entity Cache

Posted on Sep 9, 2014 | Last Updated Sep 26, 2018

Explanation on how Entities are generated and stored on your computer.

Read More

entity, entity cache, reparse entities, reparsing,

Getting Started with your Sky

Posted on Mar 12, 2014 | Last Updated Mar 12, 2014

Getting started with your level with the intent of building both a 2D sky and 3D Skybox.

Read More

sky

Setting Up Wall Worm for Goldsource

Posted on Aug 28, 2016 | Last Updated Oct 18, 2019

Overview of setting up Wall Worm for Goldsrc.

Read More

goldsource, goldsrc, hl1, cs1.6, installation, setup