Quick Search

More Options

Advanced Search

Prop Data & Gibs Rollout

Posted on Feb 12, 2012 | Last Updated Feb 12, 2012

This rollout lets you assign prop_data values to your prop so that it can be used as a prop_physics in Source. YOu can also assign custom Gibs models with this rollout.

Read More

Create Prop Zoo from VMF

Posted on Jul 26, 2017 | Last Updated Jul 26, 2017

Create a Prop Zoo of all the models contained in a VMF.

Read More

prop zoo

Help

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Get help compiling your models, levels and textures for Source.

Read More

WWMT Changelog

Posted on Feb 12, 2012 | Last Updated Mar 29, 2024

Wall Worm tools changelog. Includes information and release date on each update to Wall Worm.

Read More

wwmt, changelog, updates, release notes

Anatomy of a Design Team

Teamwork in 3ds Max
Posted on Jan 17, 2018 | Last Updated Sep 22, 2023
Anatomy of a Design Team

This documents the most efficient setup of 3ds Max, Wall Worm and team organization for a Source Engine Project.

Read More

teamwork, setup, wallworm, 3ds max, anatomy of a design team, source, team

Porting Levels into Source

General Overview of Converting Scenes that Were Not Designed with Source in Mind
Posted on May 14, 2016 | Last Updated Dec 30, 2020

Overview on porting scenes and levels from other sources.

Read More

port, convert, scenes, games, levels

Level of Detail

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Level of Detail tools in Wall Worm.

Read More

lod

Brush Geometry

Posted on Feb 12, 2012 | Last Updated Dec 31, 2022

How to export brush geometry with the Wall Worm VMF Exporter.

Read More

brush, geometry, layout, bsp, brush mode, tag, world geometry

About

Posted on Feb 12, 2012 | Last Updated Dec 25, 2022

About Wall Worm.

Read More

Your 2D Sky and Sky Writer

Posted on Mar 12, 2014 | Last Updated Jan 29, 2016

Overview of setting up a scene in 3ds Max to render out as a 2D sky for your level with Sky Writer.

Read More

2d sky, sky writer