BSP Compile Log
Posted on Aug 8, 2014 | Last Updated Aug 8, 2014
Viewing and using the BSP Compile logs.
vbsp, bsp, compile, log, error
Creating Brush Corridors and Terrain
Posted on Jul 26, 2017 | Last Updated Jul 26, 2017
ShellVex functions for creating ShellVex brush systems from selected objects.
shellvex, corridor, terrain, brush
PBR Material Support
Posted on Mar 2, 2024 | Last Updated Mar 2, 2024
PBR Material support in Wall Worm.
pbr
Transparency and Reflections
Posted on Feb 6, 2014 | Last Updated Feb 1, 2018
Tutorial and example scene on making a material that has reflectivity that matches the transparency in 3ds Max.
material, transparency, reflectivity
Animated Textures
Posted on May 19, 2016 | Last Updated May 19, 2016
Instructions on creating an animated texture in 3ds Max and exporting to Source.
animated texture, vtf
Source Tools
Posted on Feb 12, 2012 | Last Updated Jan 30, 2015
Modeling Resources for the Source Game Engine. Links to helpful tools, sites and resources.
Error Code 126
Startup Error Loading Wall Worm
Posted on Apr 10, 2023 | Last Updated Apr 10, 2023
Solution to a startup error and VTF bitmaps not loading in 3ds Max.
vtflib, error code 126, startup error