Displacement edge abutting other edges
Posted on Jan 23, 2016 | Last Updated Jan 23, 2016
Help understanding the VBSP compile warning about displacement edge abutting other edges.
displacement, edge, abutting, other, edges, compile
MAP and RMF Importer
Posted on Oct 13, 2013 | Last Updated Jun 18, 2018
3ds Max RMF and MAP file format importer.
rmf, map, importer, HL1, goldsource level
VBSP Parser
Import Detail Sprites into 3ds Max
Posted on Nov 1, 2013 | Last Updated Feb 22, 2014
Import prop details from your VBSP files.
vbsp, detail, sprites, importer, detailsprites
Unknown System Exception
Posted on Jul 10, 2015 | Last Updated Oct 29, 2016
Steps on fixing problems with an Unknown System Exception when importing files.
unknown system exception, vmf importer, fgd parser
Privacy Policy
Posted on Feb 19, 2015 | Last Updated Feb 19, 2015
The Wall Worm Privacy Policy.
privacy
Map Exporter
Posted on Jan 17, 2015 | Last Updated Jan 6, 2018
Wall Worm's MAP export for Goldsrc.
goldsource, goldsrc, level, map, export, rmf, compile
Displacement Proxies
Posted on Jun 18, 2018 | Last Updated Mar 29, 2020
Displacement Proxies allow teams to work more efficiently with displacements in multiple files.
displacement proxy, sculpt proxy, xref scene
Arch Primitive
Posted on Aug 18, 2015 | Last Updated Apr 22, 2020
The Arch Primitive is a scripted geometry plugin for 3ds Max that creates arches for world geometry in BSP games such as those made on the Source Engine
arch, geometry, brush