CorVex Utility Floater
Basic overview of the CorVex Utility Floater.
Export Textures to WAD
Export Bitmaps from your 3ds Max scene to WAD files.
Phong Materials
Setting up a Phong material for Source using Wall Worm.
Error Code 126
Startup Error Loading Wall Worm
Solution to a startup error and VTF bitmaps not loading in 3ds Max.
Miscellaneous Anvil Tools
An overview and explanation of several functions included in the Miscellaneous tab of Anvil.
Lighting Rollout
This rollout contains lighting controls and other miscellaneous controls that are either rarely used or are experimental.
Arch Primitive
The Arch Primitive is a scripted geometry plugin for 3ds Max that creates arches for world geometry in BSP games such as those made on the Source Engine
Making Your Sky
Series on making your 2D Sky and 3D Skybox in 3ds Max for the Source Engine.
Starter Kits
Source Engine level design starter kits will automate some entity setups for common level design tasks.