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Getting Started with WWMT

Posted on Feb 12, 2012 | Last Updated Feb 13, 2012

Getting started with using the Wall Worm Model Tools.

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Source Tools

Posted on Feb 12, 2012 | Last Updated Jan 30, 2015

Modeling Resources for the Source Game Engine. Links to helpful tools, sites and resources.

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Other Tools

Posted on Feb 12, 2012 | Last Updated Feb 12, 2012

Some of the less common tools packaged with Wall Worm.

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Rad Topics

Posted on Feb 12, 2012 | Last Updated Aug 14, 2013

Articles related to making and using radiosity in your levels.

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rad, light, shadow, compile, vrad

When Opening Scene there is a startup script error.

Anvil embeds reference to a script in your 3ds Max scripts folder. If that file is missing, there can be an error.
Posted on Oct 13, 2014 | Last Updated Oct 13, 2014

Anvil embeds some scripts for scene startup to protect displacements from being invalidated via improper manipulation. Older versions of Anvil referenced a file that could cause an error if missing.

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startup, script, error

Create Prop Zoo from VMF

Posted on Jul 26, 2017 | Last Updated Jul 26, 2017

Create a Prop Zoo of all the models contained in a VMF.

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prop zoo

Imported Brush UV Scale Wrong

Posted on Jan 13, 2018 | Last Updated Jan 13, 2018

Fix for importing correct UVs on brushes when the source texture is not a power of 2.

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brush uv, import

Wall Worm Anvil

Formerly called Wall Worm Displacement Tool
Posted on Feb 12, 2012 | Last Updated Jul 25, 2017

Overview of Anvil. Anvil is a level design toolset to help send 3ds Max scenes into Source.

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anvil, overview, level design

VMDL Exporter

Posted on Mar 2, 2024 | Last Updated Mar 2, 2024

Exporting VMDL files from 3ds Max into Counter-Strike 2.

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vmdl, vmdl_c, source 2, export, wwmt

Max Crashes When Applying a Modifier

Posted on Sep 22, 2015 | Last Updated Sep 22, 2015

3ds Max scripted modifiers crash when applied to objects if the keyboard shortcuts include any assignments to the backtick key.

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crash, modifier