OSL: Lightmapped_4Wayblend
Posted on Jun 8, 2018 | Last Updated Jun 8, 2018
The Lightmapped_4Wayblend OSL map allows you to render 4way blends for props.
4way, blend, osl
Creating Brush Corridors and Terrain
Posted on Jul 26, 2017 | Last Updated Jul 26, 2017
ShellVex functions for creating ShellVex brush systems from selected objects.
shellvex, corridor, terrain, brush
DX Display Shaders
Posted on Jul 26, 2017 | Last Updated Jul 26, 2017
Information on the DX shaders used by Wall Worm.
Incorrect Rotation on World Geometry
Fixed in WWMT 1.867
Posted on Sep 27, 2012 | Last Updated Oct 18, 2012
In earlier versions of the VMF exporter, non-rectangular faces on geometry produce inaccurate texture rotations.
vmf, texture, rotation, uaxis, vaxis, problem, incorrect
Utilities Rollout
Posted on Feb 12, 2012 | Last Updated Jul 27, 2012
The utulities rollout contains various features, functions and utilities to help work with WWMT models.