WWMT Textures
Information on exporting Wall Worm Model Tools WWMT textures.
Animated Textures
Instructions on creating an animated texture in 3ds Max and exporting to Source.
Creating Entities
Details on what objects automatically export as entities in a VMF and how to manually create other entities.
Source Shader Settings
Control many Source VMT parameters directly inside 3ds Max.
Exporting Animated Particle Textures
Instructions on exporting animated textures straight from 3ds Max into the Particle Editor.
Bitmaps to Materials
Information on creating substance-driven material libraries and generating tri-planar projection textures without need for UV mapping.
Export Multiple Texture Skins
You can give your model multiple skins (textures) so that the same mesh can look differently in different uses.
Advanced Texture Controls
With Wall Worm Pro, you can export arbitrary texture maps as VTF files in Source.
Texture and VTex Errors
Topics pertaining to errors compiling VTF Textures from bitmaps in Source.
Export Textures
How to export your model textures from 3ds Max to Source.