Scrolling Textures
Steps for creating scrolling textures and exporting to Source.
Rotating Textures
Instructions on creating VMTs that animate the texture rotation.
VMT Browser
The VMT Browser in Wall Worm allows you to browse, preview and assign materials from your game.
Displacement Proxies
Displacement Proxies allow teams to work more efficiently with displacements in multiple files.
Animated Textures
Instructions on creating an animated texture in 3ds Max and exporting to Source.
WWMT Textures
Information on exporting Wall Worm Model Tools WWMT textures.
Exporting a Level from 3ds Max into Source
Brush Geometry, 3D Skybox, 2D Sky, Animated Textures
Video tutorial and sample file on exporting a 3ds Max scene into a Source VMF file with Wall Worm.
Advanced Texture Controls
With Wall Worm Pro, you can export arbitrary texture maps as VTF files in Source.
Creating Brush Corridors and Terrain
ShellVex functions for creating ShellVex brush systems from selected objects.