OSL: Swirl
Posted on Jul 16, 2018 | Last Updated Jul 16, 2018
OSL Swirl is a simple texture map with a few controls on making swirl textures or swirl masks.
swirl, osl
Character Models
Posted on Jul 19, 2013 | Last Updated Jul 29, 2013
Articles related to making character models for the Source Game Engine.
character
Rad Topics
Posted on Feb 12, 2012 | Last Updated Aug 14, 2013
Articles related to making and using radiosity in your levels.
rad, light, shadow, compile, vrad
WWMT Textures
Posted on Feb 12, 2012 | Last Updated Jun 18, 2015
Information on exporting Wall Worm Model Tools WWMT textures.
texture, export, model, vtf, vmt, tga, 3ds max, wallworm
Archive of Wall Worm Version 3 Changelog
Archive of Changelog early 2017 to early 2019
Posted on Jan 24, 2020 | Last Updated Jan 24, 2020
Archive of Wall Worm Version 3.X changelog in early 2017 through early 2019.
2017, 2018, 2019
Nudge Tools
Posted on Sep 29, 2017 | Last Updated Oct 9, 2017
Nudge Tools in Wall Worm
3ds max, nudge, move, grid
Displacement Texture Scale Sometimes Incorrect
Understanding Displacement Blend Texture Scale
Posted on Oct 11, 2012 | Last Updated Oct 11, 2012
This page explains one cause for displacement materials to be scaled incorrectly in Source as well as the solution. You should use bitmaps of equal dimensions in both materials controlling the Blend material.
displacement, texture, incorrect, scale, problem, fix, blend, worldvertextransition