Scrolling Textures
Steps for creating scrolling textures and exporting to Source.
FGD Parser Problems
Details on known issues with the FGD parser in the free version of Wall Worm.
OSL Blendmodulate
OSL Blendmodulate mask to generate a mask as with a WorldVertexTransition shader in Source.
OSL WorldVertexTransition
The OSL Shader for WorldVertexTransition.
Purging Corrupt Utility Files
Instructions on deleting corrupt utility files that can stop Wall Worm from working correctly.
OSL: Multi Gradient
The Multi Gradient OSL map has several gradient masking options.
Creating Brush Corridors and Terrain
ShellVex functions for creating ShellVex brush systems from selected objects.
The Grid and Manipulation
Documents on the grid and related topics.
Rotating Textures
Instructions on creating VMTs that animate the texture rotation.
OSL: Swirl
OSL Swirl is a simple texture map with a few controls on making swirl textures or swirl masks.