Wall Worm Sends Greetings in 2016
First Wall Worm blog of 2016 with new videos, new level design contest and review of 3ds Max 2016.
VMT Browser
The VMT Browser in Wall Worm allows you to browse, preview and assign materials from your game.
WWMT Textures
Information on exporting Wall Worm Model Tools WWMT textures.
Porting Levels into Source
General Overview of Converting Scenes that Were Not Designed with Source in Mind
Overview on porting scenes and levels from other sources.
Source Shader Settings
Control many Source VMT parameters directly inside 3ds Max.
VMF Exporter
The Wall Worm tools allows you to send your 3ds Max scene to Hammer and Source via a VMF Exporter.
Blend Materials and WorldVertexTransition
Instructions on creating a WorldVertexTransition material inside 3ds Max using Blend Materials.
Displacement Alpha Blending
Information on displacement alpha blending and the shaders you can use to visualize the blending.