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Using Materials

Posted Dec 21, 2013

Source Shader Settings

Posted on Jun 9, 2013 | Last Updated May 16, 2017

Control many Source VMT parameters directly inside 3ds Max.

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vmt, parameters, source shader

Blend Materials and WorldVertexTransition

Posted on Dec 21, 2013 | Last Updated Feb 22, 2015

Instructions on creating a WorldVertexTransition material inside 3ds Max using Blend Materials.

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blend, worldvertextransition, material, displacement

Using 4Way Blends

Posted on Dec 29, 2016 | Last Updated Mar 13, 2017
Using 4way blend

Overview of creating and working with Lightmapped_4WayBlend shaders in Wall Worm.

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Lightmapped_4WayBlend, 4way blend, vertex paint