Wall Worm, Still Squirming
First Wall Worm blog entry. A brief discussion on the past, present and future of Wall Worm.
Normal Tools
Normal Tools are a collection of utilities and functions for quickly editing your Normals in 3ds Max.
VBSP Parser
Import Detail Sprites into 3ds Max
![VBSP Importer](/media/1/image/jpeg/tiny/75_vbsp_importer.jpg)
Import prop details from your VBSP files.
Prop Data & Gibs Rollout
This rollout lets you assign prop_data values to your prop so that it can be used as a prop_physics in Source. YOu can also assign custom Gibs models with this rollout.
Advanced Bone Settings
Information on adding bones to your model or controlling advanced parameters.
My Material is always Transparent but I don't want it to be
Information on outputting the desired alpha settings for your materials.
VMT Browser
![vmt browser](/media/1/image/png/tiny/214_vmt_browser.png)
![](/media/1/image/png/tiny/239_019_vmt_browser.png)
The VMT Browser in Wall Worm allows you to browse, preview and assign materials from your game.
Cordon Manager
The cordon manager lets you use multiple cordons and limit the compiling of your level to the area inside the cordon.
Alpha Spec
This utility is a helper function to convert your Specular Level bitmap into the Alpha channel of another bitmap.