MAP and RMF Importer
Posted on Oct 13, 2013 | Last Updated Jun 18, 2018
3ds Max RMF and MAP file format importer.
rmf, map, importer, HL1, goldsource level
Setting Up Wall Worm for Goldsource
Posted on Aug 28, 2016 | Last Updated Oct 18, 2019
Overview of setting up Wall Worm for Goldsrc.
goldsource, goldsrc, hl1, cs1.6, installation, setup
Exporting a Level from 3ds Max into Source
Brush Geometry, 3D Skybox, 2D Sky, Animated Textures
Posted on Oct 8, 2012 | Last Updated Feb 28, 2015
Video tutorial and sample file on exporting a 3ds Max scene into a Source VMF file with Wall Worm.
vmf, animated texture, video turorial, sample file, download
Exporting WWMT Models to GoldSource
Posted on Jun 27, 2015 | Last Updated Nov 2, 2019
Information on requirements to export and compile WWMT Models from 3ds Max into Goldsource.
goldsource, wwmt, model, export, compile, smd, qc, requirement
Map Exporter
Posted on Jan 17, 2015 | Last Updated Jan 6, 2018
Wall Worm's MAP export for Goldsrc.
goldsource, goldsrc, level, map, export, rmf, compile
Batch Import Levels
Posted on Jan 11, 2018 | Last Updated Aug 14, 2020
Batch import levels from Source and Goldsource into 3ds Max or FBX format.
vmf, rmf, map, import, batch, convert to fbx
Slow Closing File or 3ds Max
This problem is fixed with sculpt meshes created with WW 2.82+.
Posted on Jul 30, 2014 | Last Updated May 20, 2016
3ds Max seems to hang when closing a file with a large sculpt mesh.
frozen, hang, slow
Level Design
Posted on Feb 12, 2012 | Last Updated Apr 23, 2018
An introduction into level design for Source using 3ds Max.
level design, 3ds max, source game engine, overview, keynotes, argument for, why
Archive of Wall Worm Version 2 Changelog
Archive of Changelog 2014 to early 2017
Posted on Oct 9, 2017 | Last Updated Oct 9, 2017
Archive of Wall Worm Version 2.X changelog in 2014 through early 2017.
2014, 2015, 2016, 2017