Source Shader Settings
Control many Source VMT parameters directly inside 3ds Max.
Transparency and Reflections
Tutorial and example scene on making a material that has reflectivity that matches the transparency in 3ds Max.
Wrinklemaps
Instructions on making wrinklemaps in 3ds Max with Wall Worm Pro.
Wall Worm, the Angry Teapot and the Art of Xen
Latest news on Wall Worm development, the Angry Teapot Awards and some insight on the future development of Xen in Black Mesa.
Source 2 Engine
Wall Worm and Source 2. Information on Counter-Strike 2 and Counter-Strike: Global Offensive.
Wall Worm Year in Review: 2013
Review of Wall Worm development in 2013.
Exporting CAT and Biped Models
Export your CAT or Biped rig from 3ds Max into the Source Game Engine with Wall Worm.
Hull Helper
Hull Helper is a simple UI to speed up making hulls from complex models.