MDL Loader isn't working
Instructions on manually setting the correct plugin paths if WW did not set them during installation.
BSP Compile Log
Viewing and using the BSP Compile logs.
Wall Worm Sends Greetings in 2016
First Wall Worm blog of 2016 with new videos, new level design contest and review of 3ds Max 2016.
When Opening Scene there is a startup script error.
Anvil embeds reference to a script in your 3ds Max scripts folder. If that file is missing, there can be an error.
Anvil embeds some scripts for scene startup to protect displacements from being invalidated via improper manipulation. Older versions of Anvil referenced a file that could cause an error if missing.
Illegal Characters in Path
Solving some problems with special characters and illegal characters in filename paths.
Exporting Correct Smoothing on Models
Understanding Smoothing Groups and Explicit Normals
Discussion on smoothing groups and explicit normals and how they relate to Source.
Frequently Asked Questions
Some of the most frequently asked questions asked by Wall Worm users.
Wall Worm Turns Five Years Old
Wall Worm launched on November 18, 2010. This post discusses the journey from then through November 2015.
Utilities Rollout
The utulities rollout contains various features, functions and utilities to help work with WWMT models.
Lightmap Scale
This article details the process of setting lightmap scale on objects, displacements and faces with Wall Worm Anvil's lightmap tools.