Tutorial: Nuclear Cooling Towers
How to create nuclear cooling towers with Displacements
Tutorial on creating nuclear cooling towers as displacements for the Source Engine.
Wall Worm
Wall Worm tools, utilities, plugins and scripts for creating Source and Source 2 Game Engine Assets inside 3ds Max. Documentation, tutorials, tips, videos and more.
Archive of Wall Worm Version 3 Changelog
Archive of Changelog early 2017 to early 2019
Archive of Wall Worm Version 3.X changelog in early 2017 through early 2019.
Using Props in Your Scene
Article on re-using existing props in a scene.
Scene Management
Topics related to scene management tools in 3ds Max and Wall Worm.
Mass Model Fetch
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.
SMD, VTA and QC Importer
Information on importing SMD files and QC files from Source into 3ds Max.
Archive of Wall Worm Version 1 Changelog
Archive of Changelog 2011-2014
Archive of Wall Worm Version 1.X changelog in 2011 through 2014.
Export Textures to WAD
Export Bitmaps from your 3ds Max scene to WAD files.