Batch Import Levels
Batch import levels from Source and Goldsource into 3ds Max or FBX format.
Exporting CAT and Biped Models
Export your CAT or Biped rig from 3ds Max into the Source Game Engine with Wall Worm.
Preparing Your Model
Preparing your model to export your model with WWMT in 3ds Max to the Source Engine.
Arch Primitive
The Arch Primitive is a scripted geometry plugin for 3ds Max that creates arches for world geometry in BSP games such as those made on the Source Engine
Brush Geometry
How to export brush geometry with the Wall Worm VMF Exporter.
Updates to WW are Missing
Steps on fixing Wall Worm to use the latest version that is installed.
Entities are Missing in Exported Scene
Solutions on missing entities in exported game level
Information on why some entities might not export into the game and how to fix that.
Starter Kits
Source Engine level design starter kits will automate some entity setups for common level design tasks.