Exporting Correct Smoothing on Models
Understanding Smoothing Groups and Explicit Normals
Discussion on smoothing groups and explicit normals and how they relate to Source.
Your 2D Sky and Sky Writer
Overview of setting up a scene in 3ds Max to render out as a 2D sky for your level with Sky Writer.
Help! There was an Error and Now Max is Frozen
If there is a MAXScript error during some functions, the MAX UI can remain in limbo (frozen or non-responsive). Here is the function to fix this.
Wall Worm 4, 3ds Max 2020 and Black Mesa News
Wall Worm 4.0 Released and other news about 3ds Max.
Export Textures
How to export your model textures from 3ds Max to Source.
Overview of Wall Worm Model Tools
Overview on what it is that Wall Worm Model Tools is and does.
Animated Textures
Instructions on creating an animated texture in 3ds Max and exporting to Source.
Export Multiple Texture Skins
You can give your model multiple skins (textures) so that the same mesh can look differently in different uses.
Rotating Textures
Instructions on creating VMTs that animate the texture rotation.
Export Body Groups | $bodygroup
You can export body groups ($bodygroups) directly into Source in 3ds Max.