Porting Levels
Posted on Dec 19, 2016 | Last Updated Dec 30, 2020
Articles related to porting levels into Source using 3ds Max and Wall Worm.
port
Map Exporter
Posted on Jan 17, 2015 | Last Updated Jan 6, 2018
Wall Worm's MAP export for Goldsrc.
goldsource, goldsrc, level, map, export, rmf, compile
Example Files
Posted on Dec 20, 2013 | Last Updated Dec 20, 2013
3ds Max files showing how to do various tasks in Wall Worm.
Using WWMT
Posted on Feb 12, 2012 | Last Updated Feb 12, 2012
Articles on using the Wall Worm Model Tools.
Getting Started with WWMT
Posted on Feb 12, 2012 | Last Updated Feb 13, 2012
Getting started with using the Wall Worm Model Tools.
Known Issues
Posted on Feb 12, 2012 | Last Updated Jul 29, 2013
Known issues with various Wall Worm tools.
Level of Detail
Posted on Feb 12, 2012 | Last Updated Jul 29, 2013
Level of Detail tools in Wall Worm.
lod
Source Tools
Posted on Feb 12, 2012 | Last Updated Jan 30, 2015
Modeling Resources for the Source Game Engine. Links to helpful tools, sites and resources.
Blend Materials and WorldVertexTransition
Posted on Dec 21, 2013 | Last Updated Feb 2, 2019
Instructions on creating a WorldVertexTransition material inside 3ds Max using Blend Materials.
blend, worldvertextransition, material, displacement