Exporting Your Static Prop
Basic explanation on using WWMT to export your static prop into Source.
Exporting WWMT Models to GoldSource
Information on requirements to export and compile WWMT Models from 3ds Max into Goldsource.
MAP and RMF Importer
3ds Max RMF and MAP file format importer.
VMDL Exporter
Exporting VMDL files from 3ds Max into Counter-Strike 2.
Making Your Sky
Series on making your 2D Sky and 3D Skybox in 3ds Max for the Source Engine.
Example Files
3ds Max files showing how to do various tasks in Wall Worm.
Troubleshooting
Articles to help troubleshoot problems with Wall Worm, 3ds Max and/or the Source Game Engine.
Mass Model Fetch
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.
My Material is always Transparent but I don't want it to be
Information on outputting the desired alpha settings for your materials.
Models and QC
Information on exporting models and QC files.