MDL File Loader
Posted on Sep 23, 2016 | Last Updated Nov 20, 2023
Geometry Plugin to load Valve's MDL files directly into 3ds Max.
mdl, model, import, vpk
Preparing Your Model
Posted on Feb 12, 2012 | Last Updated Jan 5, 2014
Preparing your model to export your model with WWMT in 3ds Max to the Source Engine.
Brush Geometry
Posted on Feb 12, 2012 | Last Updated Dec 31, 2022
How to export brush geometry with the Wall Worm VMF Exporter.
brush, geometry, layout, bsp, brush mode, tag, world geometry
Source Shader Settings
Posted on Jun 9, 2013 | Last Updated May 16, 2017
Control many Source VMT parameters directly inside 3ds Max.
vmt, parameters, source shader
3ds Max 2019
Posted on Mar 21, 2018 | Last Updated Mar 21, 2018
All Wall Worm plugins now support 3ds Max 2019.
3ds max 2019
Using 4Way Blends
Posted on Dec 29, 2016 | Last Updated Mar 13, 2017
Overview of creating and working with Lightmapped_4WayBlend shaders in Wall Worm.
Lightmapped_4WayBlend, 4way blend, vertex paint
Other Tools
Posted on Feb 12, 2012 | Last Updated Feb 12, 2012
Some of the less common tools packaged with Wall Worm.