VBSP.exe has stopped working
VBSP can crash if there are no entities or world geometry in your scene.
Lightmap Scale
This article details the process of setting lightmap scale on objects, displacements and faces with Wall Worm Anvil's lightmap tools.
End User License Agreement
End User License Agreement for Wall Worm Products.
Advanced Bone Settings
Information on adding bones to your model or controlling advanced parameters.
Running the Model Tools
How to run the Wall Worm Model Tools for the first time.
Creating Brush Corridors and Terrain
ShellVex functions for creating ShellVex brush systems from selected objects.
Hull Helper
Hull Helper is a simple UI to speed up making hulls from complex models.
Bitmaps to Materials
Information on creating substance-driven material libraries and generating tri-planar projection textures without need for UV mapping.
Cordon Manager
The cordon manager lets you use multiple cordons and limit the compiling of your level to the area inside the cordon.