Arch Primitive
The Arch Primitive is a scripted geometry plugin for 3ds Max that creates arches for world geometry in BSP games such as those made on the Source Engine
Running the Model Tools
How to run the Wall Worm Model Tools for the first time.
Advanced Bone Settings
Information on adding bones to your model or controlling advanced parameters.
Wall Worm, the Angry Teapot and the Art of Xen
Latest news on Wall Worm development, the Angry Teapot Awards and some insight on the future development of Xen in Black Mesa.
A Decade of Wall Worm
Wall Worm turned 10 years old in 2020. Here is a little status update.
Setting Up Wall Worm for Goldsource
Overview of setting up Wall Worm for Goldsrc.
Stereo Flexes
Instructions on painting stereo weights to export into DMX.
Bad Texture Alignment on Brush Geometry and Displacements
Fixed in VMF Exporter 1.21 (WWMT 1.768)
The current VMF Exporter does not yet export the correct texture alignment, rotation and scaling on brush geometry and displacements.
Batch Import Levels
Batch import levels from Source and Goldsource into 3ds Max or FBX format.