VMDL Exporter
Exporting VMDL files from 3ds Max into Counter-Strike 2.
Making Facial Animations
This page explains how to export your facial animations into Source. Facial animations are done using a different procedure than most animations in Source.
Models and QC
Information on exporting models and QC files.
The Age of Free Game Engines is Here
The game engines are all going free and Wall Worm Pro is now available.
Displacements Fail to Export
Some tips on troubleshooting displacements failing to export from Max into Source.
SMD, VTA and QC Importer
Information on importing SMD files and QC files from Source into 3ds Max.
Back to the Future with BSP
Newsletter #2 in 2016 with recent updates in Wall Worm, talk about the level design contest and random thoughts.
Normal Tools
Normal Tools are a collection of utilities and functions for quickly editing your Normals in 3ds Max.
WWMT Tutorials
Tutorials and videos on using Wall Worm tools.