Rad Topics
Articles related to making and using radiosity in your levels.
Visgroup Manager
The Visgroup Manager in Wall Worm allows you to arbitrarily show/hide objects in your scene.
WWMT Tutorials
Tutorials and videos on using Wall Worm tools.
Illegal Characters in Path
Solving some problems with special characters and illegal characters in filename paths.
Prop Data & Gibs Rollout
This rollout lets you assign prop_data values to your prop so that it can be used as a prop_physics in Source. YOu can also assign custom Gibs models with this rollout.
Porting Levels into Source
General Overview of Converting Scenes that Were Not Designed with Source in Mind
Overview on porting scenes and levels from other sources.
Studiomdl.exe - SteamStartup() failed
You'll get this studiomdl error if you try to compile a model and Steam isn't running.
SMD, VTA and QC Importer
Information on importing SMD files and QC files from Source into 3ds Max.
Export Body Groups | $bodygroup
You can export body groups ($bodygroups) directly into Source in 3ds Max.