Bitmaps to Materials
Information on creating substance-driven material libraries and generating tri-planar projection textures without need for UV mapping.
Privacy Policy
The Wall Worm Privacy Policy.
Source Tools
Modeling Resources for the Source Game Engine. Links to helpful tools, sites and resources.
WWMT Textures
Information on exporting Wall Worm Model Tools WWMT textures.
Nothing Happens When You Hit Export
Model does not compile when you hit export. Here are some solutions.
Creating Entities
Details on what objects automatically export as entities in a VMF and how to manually create other entities.
Wall Worm Gets Tanked
Well... I mean Wall Worm is used on a Tank.
Some news and spotlight about Wall Worm, tools, users and projects.
Making Ragdolls in 3ds Max for Source
Making a ragdoll requires you to use the hierarchy tab in the command panel, which may be a new area for less experienced modelers. Watch the video here to get a basic overview of how to make a ragdoll for Source.