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On the Grid

Posted on Sep 8, 2015 | Last Updated Dec 11, 2018

Information and videos on using the grid in 3ds Max for Source Engine Level Design.

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grid, snaps, level design, snapping

MDL Loader isn't working

Posted on Dec 23, 2016 | Last Updated Dec 23, 2016

Instructions on manually setting the correct plugin paths if WW did not set them during installation.

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plugin paths, mdl loader troubleshooting

BSP Compile Log

Posted on Aug 8, 2014 | Last Updated Aug 8, 2014

Viewing and using the BSP Compile logs.

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vbsp, bsp, compile, log, error

Making Ragdolls in 3ds Max for Source

Posted on Feb 12, 2012 | Last Updated Oct 21, 2023

Making a ragdoll requires you to use the hierarchy tab in the command panel, which may be a new area for less experienced modelers. Watch the video here to get a basic overview of how to make a ragdoll for Source.

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ragdoll, collisionjoints, ik tab, joints

3D Skybox

Posted on Feb 12, 2012 | Last Updated Jan 27, 2019

Explanation on how to export a 3D Skybox from your scene in 3ds Max into your VMF.

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3d skybox, sky camera

Map Exporter

Posted on Jan 17, 2015 | Last Updated Jan 6, 2018

Wall Worm's MAP export for Goldsrc.

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goldsource, goldsrc, level, map, export, rmf, compile

Porting Levels

Posted on Dec 19, 2016 | Last Updated Dec 30, 2020

Articles related to porting levels into Source using 3ds Max and Wall Worm.

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port

FGD Parser Problems

Posted on Dec 19, 2016 | Last Updated Dec 19, 2016

Details on known issues with the FGD parser in the free version of Wall Worm.

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entity, fgd, error

Goldsrc

Posted on Jan 17, 2015 | Last Updated Oct 18, 2019

Wall Worm support for Goldsrc is here.

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goldsrc, wallworm, 3ds max

Example Files

Posted on Dec 20, 2013 | Last Updated Dec 20, 2013

3ds Max files showing how to do various tasks in Wall Worm.

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