Other Tools
Posted on Feb 12, 2012 | Last Updated Feb 12, 2012
Some of the less common tools packaged with Wall Worm.
DX Display Shaders
Posted on Jul 26, 2017 | Last Updated Jul 26, 2017
Information on the DX shaders used by Wall Worm.
Stereo Flexes
Posted on Jan 4, 2017 | Last Updated Jan 4, 2017
Instructions on painting stereo weights to export into DMX.
stereo, flex, dmx, weights
OSL Blendmodulate
Posted on Apr 25, 2018 | Last Updated May 7, 2018
OSL Blendmodulate mask to generate a mask as with a WorldVertexTransition shader in Source.
osl, blendmodulate, 2019
OSL WorldVertexTransition
Posted on Apr 25, 2018 | Last Updated May 7, 2018
The OSL Shader for WorldVertexTransition.
osl, blend, worldvertextransition
Overview Exporter
Posted on Jul 18, 2012 | Last Updated Dec 27, 2021
The Overview/Radar texture exporter allows you to export an overview texture straight from your Max scene.
overview, radar, texture, export, compile, resource, pos_x, pos_y, scale
Imported Brush UV Scale Wrong
Posted on Jan 13, 2018 | Last Updated Jan 13, 2018
Fix for importing correct UVs on brushes when the source texture is not a power of 2.
brush uv, import
Starter Kits
Posted on Oct 14, 2019 | Last Updated Aug 14, 2021
Source Engine level design starter kits will automate some entity setups for common level design tasks.
starter kits, csgo, css, cstrike, day of defeat, dod, half-life, entity