OSL Seamless_Scale
OSL Seamless_Scale (triplanar mapping) shader for 3ds Max 2019.
OSL WorldVertexTransition
The OSL Shader for WorldVertexTransition.
Unknown System Exception
Steps on fixing problems with an Unknown System Exception when importing files.
Model Utilities
The Models tab in Anvil lets you create proxies for WWMT models, set prop types and control many properties and settings for WWMT helpers in the scene.
Imported Brush UV Scale Wrong
Fix for importing correct UVs on brushes when the source texture is not a power of 2.
Source Engine
Articles related to the Source Game Engine.
Understanding How to Set Up Paths
Many new users of WWMT find themselves confused when it comes to the setup of WWMT. This is primarily because there are some specific paths you must set correctly for the automation of WWMT to work.
Washed Out Textures
Instructions of getting your materials to import without being washed out in color.
Importing Source Assets
This series covers the steps needed to re-use Source assets inside of 3ds Max.