Lightmap Scale
This article details the process of setting lightmap scale on objects, displacements and faces with Wall Worm Anvil's lightmap tools.
Displacement edge abutting other edges
Help understanding the VBSP compile warning about displacement edge abutting other edges.
VBSP.exe has stopped working
VBSP can crash if there are no entities or world geometry in your scene.
Max Crashes When Applying a Modifier
3ds Max scripted modifiers crash when applied to objects if the keyboard shortcuts include any assignments to the backtick key.
Transparency and Reflections
Tutorial and example scene on making a material that has reflectivity that matches the transparency in 3ds Max.
Unknown System Exception
Steps on fixing problems with an Unknown System Exception when importing files.
Map Exporter
Wall Worm's MAP export for Goldsrc.
OSL: Multi Gradient
The Multi Gradient OSL map has several gradient masking options.
OSL: Radial Gradient
Simple Radial Gradient OSL map for 3d Max included in Wall Worm.
FGD Parser Problems
Details on known issues with the FGD parser in the free version of Wall Worm.