Brush Materials have incorrect rotation and scale when using the DirectX Shader
The Wall Worm Material Library Generator originally created DirectX Materials for all materials. But updates to the VMF Exporter changed the way materials are interpretted. Whenever possible, you should not use DirectX Materials.
Mass Model Fetch
The Mass Model Fetch Utility allows you to import multiple props into your scene at once.
Bitmaps to Materials
Information on creating substance-driven material libraries and generating tri-planar projection textures without need for UV mapping.
Privacy Policy
The Wall Worm Privacy Policy.
Known Issues
Known issues with various Wall Worm tools.
Using WWMT
Articles on using the Wall Worm Model Tools.
My Material is always Transparent but I don't want it to be
Information on outputting the desired alpha settings for your materials.