Exporting Animated Particle Textures
Instructions on exporting animated textures straight from 3ds Max into the Particle Editor.
MAP and RMF Importer
3ds Max RMF and MAP file format importer.
Arch Primitive
The Arch Primitive is a scripted geometry plugin for 3ds Max that creates arches for world geometry in BSP games such as those made on the Source Engine
Displacement Texture Scale Sometimes Incorrect
Understanding Displacement Blend Texture Scale
This page explains one cause for displacement materials to be scaled incorrectly in Source as well as the solution. You should use bitmaps of equal dimensions in both materials controlling the Blend material.
FGD Parser Problems
Details on known issues with the FGD parser in the free version of Wall Worm.
Example Files
3ds Max files showing how to do various tasks in Wall Worm.
DX Display Shaders
Information on the DX shaders used by Wall Worm.