Exporting WWMT Models to GoldSource
Information on requirements to export and compile WWMT Models from 3ds Max into Goldsource.
Prop Data & Gibs Rollout
This rollout lets you assign prop_data values to your prop so that it can be used as a prop_physics in Source. YOu can also assign custom Gibs models with this rollout.
BSP Topics
Basic discussion of BSP, VBSP and compiling topics.
Lighting Rollout
This rollout contains lighting controls and other miscellaneous controls that are either rarely used or are experimental.
Compile Errors
Compiling your assets for Source sometimes generates errors. This page lists categories for finding solutions to compile problems.
Scrolling Textures
Steps for creating scrolling textures and exporting to Source.
WWMT Level of Detail Model List
This rollout displays all of the LOD (Level of Detail) models in your model. Inside this rollout you can select the helpers that control LOD switch distances, vertex count percentages and add/append models to your LOD models.
Vtex.exe - Problem figuring out outputdir
You can get this error when you've saved your TGA files to an incorrect path.
Alpha Spec
This utility is a helper function to convert your Specular Level bitmap into the Alpha channel of another bitmap.