OSL: Radial Gradient
Simple Radial Gradient OSL map for 3d Max included in Wall Worm.
OSL: Multi Gradient
The Multi Gradient OSL map has several gradient masking options.
OSL: Swirl
OSL Swirl is a simple texture map with a few controls on making swirl textures or swirl masks.
Archive of Wall Worm Version 3 Changelog
Archive of Changelog early 2017 to early 2019
Archive of Wall Worm Version 3.X changelog in early 2017 through early 2019.
Level Design
An introduction into level design for Source using 3ds Max.
Studiomdl.exe - Check for write enable
This error occurs when the path for the output model does not exist. This is an error that happens at the compile stage and will happen if you are compiling straight from WWMT or by compiling manually from the batch file.
OSL: Lightmapped_4Wayblend
The Lightmapped_4Wayblend OSL map allows you to render 4way blends for props.
Convert Scene to Model
Instructions on converting a scene into a model or clustering multiple model props into single models.
Tutorial: Nuclear Cooling Towers
How to create nuclear cooling towers with Displacements
Tutorial on creating nuclear cooling towers as displacements for the Source Engine.
Source Shader Settings
Control many Source VMT parameters directly inside 3ds Max.