Level Design
An introduction into level design for Source using 3ds Max.
VBSP Parser
Import Detail Sprites into 3ds Max
![VBSP Importer](/media/1/image/jpeg/tiny/75_vbsp_importer.jpg)
Import prop details from your VBSP files.
Sky Writer
Sky writer allows you to render your 3ds Max scene straight into the Source Game Engine as a HDR 2D sky texture (also known as a cubemap).
Installing Wall Worm Model Tools
Instructions on installing the Wall Worm Model Tools.
MDL File Loader
![Wall Worm and Black Mesa MDL plugin](/media/1/image/png/tiny/173_ww_bms_mdl.png)
Geometry Plugin to load Valve's MDL files directly into 3ds Max.
Displacement Alpha Blending
Information on displacement alpha blending and the shaders you can use to visualize the blending.
Vtex.exe - Problem figuring out outputdir
You can get this error when you've saved your TGA files to an incorrect path.
Max Crashes When Applying a Modifier
3ds Max scripted modifiers crash when applied to objects if the keyboard shortcuts include any assignments to the backtick key.
Tutorial: Nuclear Cooling Towers
How to create nuclear cooling towers with Displacements
Tutorial on creating nuclear cooling towers as displacements for the Source Engine.
Nudge Tools
Nudge Tools in Wall Worm