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Level of Detail (LOD) Generator & Tools Rollout

Posted on Feb 12, 2012 | Last Updated Jun 6, 2020

The Level of Detail Tools Rollout gives you controls for making LOD models and other LOD-related tools.

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Cordon Manager

Posted on Jun 9, 2012 | Last Updated Jun 9, 2019

The cordon manager lets you use multiple cordons and limit the compiling of your level to the area inside the cordon.

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cordon

Model Utilities

Posted on Jul 27, 2012 | Last Updated Jul 27, 2012

The Models tab in Anvil lets you create proxies for WWMT models, set prop types and control many properties and settings for WWMT helpers in the scene.

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Brush Materials and Decals

A beginning to end example of making and exporting brush materials and decals.
Posted on Jul 26, 2012 | Last Updated Apr 19, 2016

A video and sample file to show you how to export textures, brush materials, decals and a simple level from 3ds Max into the Source Game Engine.

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decals, decal, material, brush, vmt, vtf, export

MAP and RMF Importer

Posted on Oct 13, 2013 | Last Updated Jun 18, 2018
cs 1.6 importstonerhenge, map, level, importCS 1.6 Map Imported into 3ds Max

3ds Max RMF and MAP file format importer.

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rmf, map, importer, HL1, goldsource level

Soundscaper

Posted on Feb 12, 2012 | Last Updated Apr 21, 2016

This utility is a helper function to generate a skeleton Soundscape file based off of soundscape entities in your level.

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Running Function with Keyboard Shortcut Opens Docs URL

Some of the MacroScripts in Wall Worm now have a default secondary action when executed with the SHIFT key held down.
Posted on Aug 1, 2017 | Last Updated Aug 1, 2017

Information on why keyboard shortcuts using the SHIFT key open the online documents for the function rather than running the function.

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SHIFT, shortcut, keyboard, docs

Wall Worm Anvil

Formerly called Wall Worm Displacement Tool
Posted on Feb 12, 2012 | Last Updated Jul 25, 2017

Overview of Anvil. Anvil is a level design toolset to help send 3ds Max scenes into Source.

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anvil, overview, level design

Using Props in Your Scene

Posted on Mar 3, 2015 | Last Updated Nov 7, 2016

Article on re-using existing props in a scene.

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props

Hull Helper

Posted on Feb 12, 2012 | Last Updated May 1, 2023

Hull Helper is a simple UI to speed up making hulls from complex models.

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hull, quick hull