Quick Search

More Options

Advanced Search

Unknown Bitmap Filetypes Crash VMF Exporter

Do not use bitmap filetypes that Max doesn't know how to read.
Posted on Oct 18, 2012 | Last Updated Oct 18, 2012

Using unknown bitmap types on world geometry and displacements will crash the VMF Exporter. This currently happens if using VTFs in materials in 3ds Max 2013 since there is no VTF plugin yet.

Read More

vmf, crash, material, vtf

Unknown System Exception

Posted on Jul 10, 2015 | Last Updated Oct 29, 2016

Steps on fixing problems with an Unknown System Exception when importing files.

Read More

unknown system exception, vmf importer, fgd parser

Generating LODs

Posted on Feb 12, 2012 | Last Updated Jun 6, 2020

The Level of Detail Generator on the Level of Detail Tools Rollout lets you generate LOD models from the root mesh. The tool will make lower-res versions of your model so that less polygons are rendered in-game when players move farther away.

Read More

Starter Kits

Posted on Oct 14, 2019 | Last Updated Aug 14, 2021

Source Engine level design starter kits will automate some entity setups for common level design tasks.

Read More

starter kits, csgo, css, cstrike, day of defeat, dod, half-life, entity

Source Engine

Posted on Feb 12, 2012 | Last Updated May 15, 2015

Articles related to the Source Game Engine.

Read More

source game engine

Tags

Posted on Jul 27, 2012 | Last Updated Jul 27, 2012

The Tags tab in Anvil lets you mark geometry in the scene as different kinds of objects. This page is an overview of the UI.

Read More

tags, anvil, ui

Create Prop Zoo from VMF

Posted on Jul 26, 2017 | Last Updated Jul 26, 2017

Create a Prop Zoo of all the models contained in a VMF.

Read More

prop zoo

Resources

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Resources for 3ds Max and Source.

Read More

Exporting Your Static Prop

Posted on Feb 12, 2012 | Last Updated Apr 20, 2016

Basic explanation on using WWMT to export your static prop into Source.

Read More

Convert Blends and 4ways to OSL

Posted on Jul 24, 2018 | Last Updated Jul 24, 2018

Converting DX Blend Shaders to renderable OSL shaders.

Read More

render, displacements, directx, osl