OSL: Radial Gradient
Posted on Sep 19, 2018 | Last Updated Sep 19, 2018
Simple Radial Gradient OSL map for 3d Max included in Wall Worm.
osl, radial gradient
Understanding Wall Worm Displacements
Posted on May 31, 2013 | Last Updated May 19, 2016
Overview on working with displacements in 3ds Max for the Source Game Engine.
displacements, sculpt mesh, brush
VBSP.exe has stopped working
Posted on Aug 28, 2017 | Last Updated Aug 28, 2017
VBSP can crash if there are no entities or world geometry in your scene.
vbsp, vbsp.exe, crash, stopped
Creating Brush Corridors and Terrain
Posted on Jul 26, 2017 | Last Updated Jul 26, 2017
ShellVex functions for creating ShellVex brush systems from selected objects.
shellvex, corridor, terrain, brush
User Interface
Posted on Feb 12, 2012 | Last Updated Jul 29, 2013
Information on the user interface for Wall Worm Model Tools.
wwmt, ui
Getting Started
Posted on Feb 12, 2012 | Last Updated Jul 29, 2013
Getting started on setting up the Wall Worm Model Tools.
Washed Out Textures
Posted on Oct 29, 2016 | Last Updated Oct 29, 2016
Instructions of getting your materials to import without being washed out in color.
texture, import, color, washed out
Rotating Textures
Posted on May 19, 2016 | Last Updated May 19, 2016
Instructions on creating VMTs that animate the texture rotation.
rotate, texture, animate, proxies vmt