A Decade of Wall Worm
Wall Worm turned 10 years old in 2020. Here is a little status update.
Material Library Generator
Explanation of how to use the Material Library Generator.
The Age of Free Game Engines is Here
The game engines are all going free and Wall Worm Pro is now available.
Attachments & Particle System UI
Attachments are points on your model where you can attach extra models and particle systems (guns, sprites, etc). This page details both Attachments and Particle Systems since the Particle System controls are also in the attachment rollout.
Error When Updating Wall Worm
Some problems that can occur when updating Wall Worm and Wall Worm Pro, along with some workarounds.
Wall Worm, Still Squirming
First Wall Worm blog entry. A brief discussion on the past, present and future of Wall Worm.
Entity Cache
Explanation on how Entities are generated and stored on your computer.
Visgroup Manager
The Visgroup Manager in Wall Worm allows you to arbitrarily show/hide objects in your scene.