Export Textures
Posted on Feb 12, 2012 | Last Updated Mar 2, 2024
How to export your model textures from 3ds Max to Source.
material, vtf, export, model, valve, source, vtex, wallworm
SMD, VTA and QC Importer
Posted on Feb 5, 2013 | Last Updated Jan 21, 2020
Information on importing SMD files and QC files from Source into 3ds Max.
smd, qc, importer, vta
The Age of Free Game Engines is Here
Posted on Mar 30, 2015 | Last Updated Mar 30, 2015
The game engines are all going free and Wall Worm Pro is now available.
Wall Worm, the Angry Teapot and the Art of Xen
Posted on Jun 5, 2016 | Last Updated Jun 5, 2016
Latest news on Wall Worm development, the Angry Teapot Awards and some insight on the future development of Xen in Black Mesa.
blog, angry teapot, xen
Source 2 Engine
Posted on Jan 17, 2015 | Last Updated Mar 7, 2024
Wall Worm and Source 2. Information on Counter-Strike 2 and Counter-Strike: Global Offensive.
source 2, cs2, engine, half-life: alyx
Displacements
Posted on Feb 12, 2012 | Last Updated Dec 27, 2018
An overview of creating displacements for the Source Game Engine inside 3ds Max using Anvil.
displacement, edit mode, sculpt mesh
MDL File Loader
Posted on Sep 23, 2016 | Last Updated Nov 20, 2023
Geometry Plugin to load Valve's MDL files directly into 3ds Max.
mdl, model, import, vpk