Convert Blends and 4ways to OSL
Converting DX Blend Shaders to renderable OSL shaders.
Overview of Wall Worm Model Tools
Overview on what it is that Wall Worm Model Tools is and does.
Cordon Manager
The cordon manager lets you use multiple cordons and limit the compiling of your level to the area inside the cordon.
Running the Model Tools
How to run the Wall Worm Model Tools for the first time.
Rotating Textures
Instructions on creating VMTs that animate the texture rotation.
The Grid and Manipulation
Documents on the grid and related topics.
Creating Brush Corridors and Terrain
ShellVex functions for creating ShellVex brush systems from selected objects.
Starter Kits
Source Engine level design starter kits will automate some entity setups for common level design tasks.
Miscellaneous Anvil Tools
An overview and explanation of several functions included in the Miscellaneous tab of Anvil.