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Setting Up Wall Worm for Goldsource

Posted on Aug 28, 2016 | Last Updated Oct 18, 2019

Overview of setting up Wall Worm for Goldsrc.

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goldsource, goldsrc, hl1, cs1.6, installation, setup

Sky Writer

Posted on Feb 12, 2012 | Last Updated Jul 4, 2020

Sky writer allows you to render your 3ds Max scene straight into the Source Game Engine as a HDR 2D sky texture (also known as a cubemap).

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sky writer, skies, pfm

Worm Face

Posted on Feb 12, 2012 | Last Updated Jan 24, 2020

Worm Face is a script that lets you mimmick the behavior of Hammer's Texture Application Tool inside 3ds Max.

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worm face, wormface, texture drop, texture application, decal, overlay

Porting Levels

Posted on Dec 19, 2016 | Last Updated Dec 30, 2020

Articles related to porting levels into Source using 3ds Max and Wall Worm.

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port

Nothing Happens When You Hit Export

Posted on Feb 13, 2012 | Last Updated Feb 13, 2012

Model does not compile when you hit export. Here are some solutions.

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Exporting SMD/VTA with WW Pro with a Morpher Modifier

Posted on May 20, 2016 | Last Updated May 20, 2016

Sometimes WW Pro will have a problem exporting a model with a Morpher modifier if the normals cache is not being displayed properly.

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smd, vta, export, ww pro, bug, error, fix

Getting Started

Posted on Feb 12, 2012 | Last Updated Jul 29, 2013

Getting started on setting up the Wall Worm Model Tools.

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Donate

Posted on Feb 12, 2012 | Last Updated Jan 7, 2021

Help support the development of Wall Worm tools by making a donation.

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donate, support, sponsor

Other Tools

Posted on Feb 12, 2012 | Last Updated Feb 12, 2012

Some of the less common tools packaged with Wall Worm.

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About

Posted on Feb 12, 2012 | Last Updated Dec 25, 2022

About Wall Worm.

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