Washed Out Textures
Instructions of getting your materials to import without being washed out in color.
Rotating Textures
Instructions on creating VMTs that animate the texture rotation.
Exporting WWMT Models to GoldSource
Information on requirements to export and compile WWMT Models from 3ds Max into Goldsource.
Wall Worm
Wall Worm tools, utilities, plugins and scripts for creating Source and Source 2 Game Engine Assets inside 3ds Max. Documentation, tutorials, tips, videos and more.
Archive of Wall Worm Version 3 Changelog
Archive of Changelog early 2017 to early 2019
Archive of Wall Worm Version 3.X changelog in early 2017 through early 2019.
Level Design
An introduction into level design for Source using 3ds Max.
Exporting Your Static Prop
Basic explanation on using WWMT to export your static prop into Source.
Wall Worm Pro
Wall Worm Pro enhances the features inside Wall Worm itself.
VMF Exporter
The Wall Worm tools allows you to send your 3ds Max scene to Hammer and Source via a VMF Exporter.
Exporting Correct Smoothing on Models
Understanding Smoothing Groups and Explicit Normals
Discussion on smoothing groups and explicit normals and how they relate to Source.